games. This culture keeps the youth away from negative peer influence that may lead to aggression (Carr and Blanchfield 81). In this case, nations or communities that offer resources to the youths to access video games have a sustainable youth population characterized reduced anti-social behaviors. In addition, violent video game provides a visual representation of a real problem of violence. This educative platform enables the youths to appreciate peace and avoid any circumstance that may lead to the social unrests. Negative Influences As hinted video games have attracted so much criticism due to the negative behavioral changes it causes to individuals. Going by the nature of video games, it...