Anger and Aggression Essay Samples and Topic Ideas

aggression.” Journal for the Scientific Study of Religion, 52.2(2013), 279-292. Durand, Mark and David Barlow. Essentials of abnormal psychology. Boston, MA: Cengage Learning, 2010. Print. Hoaken, Peter and Sherry Stewart (2003). “Drugs of abuse and the elicitation of human aggressive behavior.” Addictive Behaviors, 28.9(2003), 1533-1554. Krueger, Robert, Kristian Markon, Christopher Patrick, Stephen Benning and Mark Kramer. “Linking antisocial behavior, substance use, and personality: an integrative quantitative model of the adult externalizing spectrum.” Journal of Abnormal Psychology, 116.4(2007), 645-666. Willcutt, Erik. “The prevalence of DSM-IV attention-deficit/hyperactivity...

Couldn't find the right Anger and Aggression essay sample?

Order now with discount!

Aggression." 13 August 2015. American Psychological Association. http://www.apa.org/news/press/releases/2015/08/violent-video-games.aspx. 18 November 2016. Finkelman, Paul. Encyclopedia of American Civil Liberties. Abingdon-on-Thames: Routledge Publishers, 2013. Lott, John R. More Guns, Less Crime: Understanding Crime and Gun Control Laws, Third Edition. University of Chicago Press, 2013. Matzopoulos, Richard. "Gun Control Saves Lives." January Edition of South African Medical Research Council (2016): 1. www.samj.org.za/index.php/samj/article/viewFile/11034/7384. Whitney, Craig. Living with Guns: A Liberal's Case for the Second Amendment. New York: Public Affairs Publishing, 2012. Wilson, Harry L....

aggression, gradual onset of dementia, difficulty in controlling erratic and impulsive behavior (Didehbani et al. 418-420). The major drawback in the detection of the disease is that many people attribute its symptoms to other medical condition such as Parkinson’s disease and Alzheimer as they have similar symptoms. Other people attribute the symptoms to the normal process of aging hence it becomes difficult to control the disease. Behavioral disturbances such as depression and the difficulty in controlling erratic behavior are known to contribute to the risk of many patients becoming suicidal (Omalu 37). From research, most of the patients have either committed suicide or attempted to take...

aggression. Conversely, those who oppose the view that violent video games lead to aggression first think that the methodology used to link aggression to video games was wrong. Other opponents like the software association also think that there is no scientific proof associating playing of virtual games with actual violence. Equally, scholars like Chris Ferguson have conducted studies that found no link between violent video games and aggression. Question 2 As one of the judges deciding whether children should be barred from buying M-rated videos, I would first analyze the two opposing views to determine the extent to which the claims are true. However, I concur with one argument presented in the...

aggression at baseline. However, such aggression might result from domestic violence and associating aggression with exposure to video games might be coincidental. Hence, it would be candid to exclude individuals (who are exposed to domestic violence in real life settings) from the study. On the other hand, a logistic regression analysis would be useful in assessing the impacts of different independent variables (confounding variables and experimental variable) on aggressive behavior. The magnitude of aggression would be considered as the dependant variable, while gender, age, socioeconomic status, psychological status and duration of playing video games/day would represent the independent...

Aggression Student’s Name Institution Date Introduction Despite the fact that violence is not a new thing to the human population, its increase in the contemporary society is alarming. With easy access to explosives and firearms, the extent of effectiveness in aggressive behavior has been a problem and has had severe consequences. More evidently, the recent shootings and increased cases of violence in schools in America are an indication of the increase in violent activities in our society and this has come during the era of technology, particularly the media. Initially, the causes of violent behaviors in the youth included substance abuse, family psychopathology and exposure to community...

  • Words: 1375
  • Pages: 5
Read more

aggression of the organizations in recruiting and keeping top-notch employees. According to Forbes Magazine, General Electric is the largest and arguably the leading diversified business regarding management style, succession planning and ideologies in the world (Girion, Lisa). According to the iconic GE CEO, Jack Welch, hiring the best individuals within, training and continuously improving their ability, and knowing the best amongst them forms the primary strategic goal towards organization's progress (Girion, Lisa). This essay focuses on analyzing the succession management approach of GE based on the succession style of Rock Block, a leading and large concrete manufacturing family company....

aggression issues (Brooks, 2016). According to Brooks (2016), narcissism can only be identified when it has progressed. When self-centeredness moves from affecting the individual in question to other people, that’s when the negative effects are felt hence proving Brooks assumption. Brooks (2016) is of the opinion that an unhealthy narcissist lacks the capacity to show love to others. However harsh it may sound, I would agree with her as love is all about having affection towards others than self. Narcissist spends so much time trying to make themselves lovable that they hardly have any capacity left in them to extend the same to others. Brooks (2016) asserts that although social media is not the...

  • Words: 550
  • Pages: 1
Read more

aggression and physical health conditions such as the obesity. In this paper, I will be reporting on the various effects that playing video games has to an individual’s brain. The approach in this paper adopts the establishment of both positive and adverse effects associated with playing video games. It aims at explaining the improvement in perception, attention, and cognition among the players as a result of video games. This era of technological advancements has seen to it that various video games have been invented, each representing a different theme in the current society. The days when race cars were the only dominant video games are behind us, and more games have been invented, with 89% of...