Dependency Of The New Technology

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Dependency of the new technology

Introduction

The world of technology is constantly changing. Today there are two types of relatively new technologies, the Internet of Things (IoT) and the augmented reality that together create mixed reality. The article "Internet of things and augmented reality: a fusion of the world with technology" by José Camacho, Emmanuel Oropeza and Oscar Lozoya, written in Guadalajara of the magazine. Speak mainly about the mixture of these important technologies that are present today in our world.

Developing

The Internet of Things is when an apparatus of daily use such as a refrigerator, a table or a chair, is connected to the Internet. "Thanks to this technology you can work with media where an object can give feedback to another" (Camacho, Oropeza, Lozoya). Your "new" functions can be seen direct from your smartphone or from a computer. In the article there is an example of reugiletes for the garden. It is explained that these work by sensors that verify the state of the garden and turn on when the garden needs it. 

To operate this type of technology, nothing else is needed hardware/free software so that the signals can be sent. Increased reality is known mainly for video games, but nothing else is limited for that. The Pokémon Go popular video game is designed with this type of technology. Today this is very popular to design spaces in a more real way. Most young people do not realize that they use it, but when using bitmoji, which is an application where you make your own avatar, in the Snapchat application, they are using augmented reality. 

The use of this technology is very simple, since it only requires a smartphone and a marker that is what makes the reference to the object that will show it in the real world. "Markers can be square and white printed square patterns, images taken from the real world or geolocation coordinates" (Camacho, Oropeza, Lozoya). By together these two technologies, what is known as mixed reality is formed. Is based on the fact that the real world and the virtual world interact in oneself. 

The main components necessary to create this technology are: hardware, sensor and data management interface. When combining everything, there will be a result of another world. Graphic objects created by a third -dimensional computer of the real world or real objects in the real world will be incorporated. A clear example of mixed reality is Ghost in the Shell movie. In it you can see a futuristic city with advertising in the form of holograms. The Microsoft technology company generated lenses with which technology can be seen, the Holo Lens. 

The structure of this article is designed to publicize the first topics, then what these two do together and then includes photographs and diagrams of the current projects they are doing with mixed reality. These two technologies, IoT and augmented reality will be used by most people in the future. Together, they will make our lives a little simpler. I think that those who benefit this technology most is the architects, designers and video game creators, since it is a new and innovative way to show your products to people. 

conclusion

The authors of this article are technicians in computer science, graduates of the University of Guadalajara. José Camacho "is focused on the use and development of visual environments" (Camacho, Oropeza, Lozoya). Emmanuel Oropeza specializes in databases and programming. Oscar Lozaya is focused on software development. These three engineers make a good team to create these new “experiments”, since each one has a different approach, but they are the basic things that are needed to create the mixed reality. 

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